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I had Laso, enemy hero had Relocate and few seconds before he was about to relocate back i caught him in Laso and prevent him from relocating. Then he started saying that it is a bug because the animation happen but he was stuck in Laso next to me.

Винтер Цастле

Hello,It's my first bug report.I can't upload demos, because not available for my home PC now, but I can tell you how to do. Funniest bug ever I seen:1. Pick Treant's ultimate + aghanim -> place wisp on any tree -> ask enemy or teammate to place chronosphere on wisped tree.Congratulations! Now you have free wisp and you can control it. Wisp is now allowed for building standard tree's, but buildings without any tool tips/creeps/upgrades, only shop.Hint: the main tree is the best barricade. 2. I don't really know how to release this bug:Pick Tiny's ultimate > buy aghanim and place it in courier (here drop and take or some another manipulations)... Congratulations! Now your tiny(only tiny hero) is now have all(!)ALL 1lvl passive skills. 3. Here's the map asked for report this ?bug?:BO+ needs or not...Acid + witchcraft + rearm + multicast (+Talon Queen passive #3) at 18lvl the map starting to spam message "some of shit happened, please bugreport" or smth. I noticed that it happens only with this pick (Acid + witchcraft + rearm + multicast ). Also, it's really very OP.I can upload demo's later if needs, but I think this instructions is all you need.

I get many people asking me what is involved in creating a niche perfume company. I will start off by saying that the most crucial thing is a "point of view." Scent is an art as much as music and painting. Similarly to those other mediums, if you don't have a point of view you become drowned in a business which is already saturated. With having a point of view comes the responsibility to stay true to it.

Now to the bones of it. The perfume business has challenges at every step. Making the perfume is the fun bit. Creating a perfume is about getting to know an ever growing collection of materials and learning how they interact with each other. I sit for hours at my bureau and create scent every single day. It is a compulsion. Each material has its own attitude. Some aroma chemicals have an almost "homeopathic" behaviour to them with their magic becoming apparent at lower concentrations. Some have fixative and exalting effects at low concentrations and at higher concentrations pull the spotlight on to themselves. Each ingredient is like a guest at a dinner party. It only takes one guest to throw the balance or to get the party started. Patience is a virtue. If the scent doesn't feel right - its not right. It may sound strange but for me a complete and balanced scent has a "warmth" when I push the atomizer. If I don't experience that warmth the scent is not complete.

Ok, so the scent is made - let's get it in a bottle and sell it. Well, yes - but, no. Firstly your scent needs to be cleared by a lab who can generate the documentation to say your scent adheres to cosmetic regulations and that each ingredient complies with the IFRA recommendations. In a nutshell IFRA is a body who advise on the maximum concentration of an ingredient which is deemed safe to be used in various cosmetic products. There is a different safe level depending on the product ie. EDP vs a shampoo/conditioner. This is to avoid exposure to allergens which have the potential to cause issues such as contact dermatitis. Some chemicals are considered to be potentially carcinogenic (cancer causing) and are highly limited or even banned. The reality is that IFRA is a guiding body not a legal entity. There are many arguments for and against compliance which I won't get in to. I decide to comply. Once your product has been approved, the documentation generated must then be uploaded to the Cosmetics Notification Portal. This is a terribly designed website which holds all of the safety certification for cosmetic products in the EU.

So, you have made a beautiful scent and it has cosmetic safety clearance. Time to bottle it. Niche houses tend to create small batches of scent - by the very nature of niche scent, we don't expect to sell thousands of bottles a month and therefore there is no point having that stock on the shelf. Though ordering higher quantities of bottles and boxes generally means lower purchase prices - cash flow is a more important consideration. Many fulfilment companies aren't interested in bottling and boxing scent unless dealing in MOQs (minimum order quantities) in the thousands. That generally means many perfumers bottling scent by hand. I can tell you first hand that the process of hand bottling, hand labelling, hand boxing, hand packing and hand posting is extremely laborious. We do it because we love what we do. I am lucky to now be able to have some help with a couple of those steps but I still spend several nights filling hundreds of the sample tubes that go in to our Discovery Sets.

The scent is made, bottled and boxed - people all over the world want it! You feel amazing, time to breathe a sigh of relief! Unfortunately not. Posting perfume from the EU is a nightmare. Royal mail will allow small volumes to be posted within the UK. Not a problem. In terms of the rest of the world, things get complicated. Perfume is classed as a "hazardous good" when it comes to shipping. Essentially due to its flammability, it needs to be packed and carried in a way that minimizes its risk of contributing to a fire during its time in cargo. This costs a fortune. To be able to ship hazardous goods you must sit a very expensive course which trains you how to pack the items correctly. Your other option is to use a fulfilment company set up to do this (which is what I do). You then need to use a courier company that is able to handle hazardous goods. This comes at a premium. It costs me almost 70 to send 50ml of perfume to the USA, which I then subsidise. Countries such as Saudi Arabia cost me almost 130 to ship to which is why many small companies don't routinely ship internationally. This makes it crucial to have retailers around the world who can then ship items locally. Shipping 10kg to a retailer may cost the same as shipping 0.5kg to a customer.

This is a nice segue to my final point. Many people question the price of scent. 100 for a bottle of perfume? Well I hope thus far you have an idea of how much work goes in to creating that scent. Further to this, retailers will want a 50 to 70% margin when they purchase from you and a distributor (a company who supplies several stores with your product) may want to pay you less than a fifth of your retail price. On top of that you can become a victim of your own success. Once a company is turning over 80k a year it needs to pay 20% in VAT. A perfumer from a niche house may make a profit of under 10 on a bottle of scent retailing for 100. The giants like Chanel have enormous margins and distribution capabilities and are not touched by this.

I hope this gives you some idea of the magnitude of work that goes in to starting a small niche fragrance house. There are many things I have not mentioned such as the cost of insurance or salaries but these apply to most businesses.

In the end if you have the passion and drive to start a business in scent you should go for it. The artistic rewards are enormous and though there are very tough days, I would not change it for the world. Just be prepared for the many challenges you will face along the way. If you have any specific questions feel free to drop me an email via the contact page!

As a newbie to making fragrances any aspirations to doing this commercially has been well and truly knocked out of me. However I still love the art and practice and admire the niche houses all the more for understanding this. Thanks for the honest insight Nadeem.

Instead of customizing your character by what spells they can cast, with casting and play style determined by your class, Warlocks choose Invocations, which are essentially magical feats, and develop their play style in that way.

But that begs the question - in a game system where class differences are primarily found through creative setup, rather than playstyle, how do you handle 2 classes that are thematically connected, but differentiated by playstyle alone?

Not really, anyway. They went ahead and built two different classes, for no perceivable reason as far as I can tell. But to make them two separate classes, they had to alter the play style and build between them.

Instead of the normal spell-slots-and-levels setup of other classes, Warlocks get a small number of slots and always cast at the highest spell level, limiting their casting capacity. In exchange, they get more powerful cantrips, spells, and even a variety of martial options, both in the main class features or selectable through Invocations.

As I see many people putting it online, they functionally get two subclasses: Pact and Patron. Plus, they get invocations, which the player gets to choose and change out as they level up, on top of the spells which are inherently customizable.

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