Nba 2012 Ipa Cracked Sites [EXCLUSIVE]
I then uploaded the pcap files to CloudCracker, a software-as-a-service website that charges $17 to check a WiFi password against about 604 million possible words. Within seconds both "secretpassword" and "tobeornottobe" were cracked. A special WPA mode built-in to the freely available oclHashcat Plus password cracker retrieved the passcodes with similar ease.
nba 2012 ipa cracked sites
Davis made his first career All-Star Game appearance in just his second year in the league. He ranked in the Top 15 in scoring, Top 10 in rebounding, led the league in blocks per game and even cracked the Top 35 for steals.
In his 2+ seasons in Dallas, Crowder averaged 4.6 points and 2.3 rebounds in 181 games on about 16 minutes per game. He shot 41% from the field and 33% from three-point range. Jae never cracked a box plus-minus over 0.6.
Six players on the all-time top-10 list suited up in the purple and gold, and if LeBron wins a title with the team, all six would have been champions with the Lakers. Here are the rest of the former Lakers that cracked the top-74:
He finished the 2012-13 season averaging career bests in points (18.6), assists (6.67), field goal percentage (46.3), three-point percentage (38.4), free throw percentage (80.1) and steals (1.59). Scoring in double figures in 37 of 39 games this season, Burke recorded the fifth-highest point total in U-M history with 727 and became just the sixth Wolverine to record 700-plus points in a single season. He was the only Big Ten player to score at least 15 points in every conference game. For his 73-game career, Burke had 67 double-figure scoring games, including 20 contests with 20 or more points.
Burke led the Big Ten with 6.67 assists per game in 2012-13, which was 12th in the nation. He led U-M in assists in all but two games this season and tallied four or more assists in all but three contests.
The movie takes its name from a game against the Los Angeles Lakers at Madison Square Garden on Feb. 10, 2012, when Lin scored 38 points to outduel Kobe Bryant (34 points) at the peak of Linsanity. The performance was part of a preposterous Lin-driven turnaround for the Knicks and earned him the first of two consecutive Sports Illustrated covers.
But the selected clip for this predominantly Asian audience featured a scene in which comedian and basketball fan Hasan Minhaj, who has Indian Muslim parents, broke down the symbolism of another Knicks victory, the one over Toronto on Feb. 14, 2012.
May 28-June 9, 2012: James faces off with the "Big 3" Boston Celtics led by Garnett, Pierce and Allen in the Eastern Conference Finals. In Game 6, James has one of the best games of his career, notching 45 points and 15 rebounds. The Heat outlast the Celtics in seven games, and soon the "Big 3" would be disbanded.
June 12-21, 2012: At long last, after eight seasons in the NBA, James finally gets a ring as the Heat top the upstart Oklahoma City Thunder in just five games in the NBA Finals. He also wins the Finals MVP.
August 12, 2012: James wins another Olympic gold medal by outlasting Spain, 107-100, in the finals at the London games. "We knew it wasn't going to be easy. We didn't want it easy," James says after the victory, via CBS. He joins Michael Jordan as the only other person to win the regular season MVP, NBA Finals MVP, an NBA Championship and Olympic gold in the same year.
It used to be that gaming publications would review games harshly for having game breaking bugs at release time. This was done so as not to encourage publishers to be comfortable with releasing a broken version of their game, then (maybe) fixing it later with future revisions. It's the same way with a lot of things in life- first impressions are important. Being lenient and giving a "Score Pending" to give a company carte blanche to release their products before fixing their problems, rather than giving an initial accurate score and updating it later once it has been fixed, provides respite for a troubling precedent. If enough review sites do this, then there becomes absolutely zero penalty for publishers (especially the larger, richer ones) to completely take advantage of the opportunity, and regularly release their games early in a broken state. After all, they can always just fix their product's mistakes later with no repercussions whatsoever, right?
@scully1888 I read with interest your rationale for not giving a score for a game which is broken. There are no excuses for releasing a game which is not fit for release, EA should have delayed the game until the major faults were fixed. We are not talking about minor faults which we all accept (reluctantly) will be patched soon after release.So what if Metacritic and other sites will report low scores 'for ever'....maybe that it the kick up the bottom that EA needs to change its attitude to releasing games that have not been tested & fixed properly. When I buy a car I expect it to be working on Day 1, not have an missing dashboard or suspension and just accept I'll have to wait weeks or months for it to be sorted out.I note that other games were given low scores because of major faults.....Troll & I received a score of 4/10 mainly because of that. In the past this site has regularly (and rightly) given low scores to unfinished games, usually by small developers. Why should you give EA free pass to mediocrity but deny smaller developers that same chance to fix faults?If the game was an eshop purchase of a few quid, then there wouldn't be such an outcry about withholding a score, but EA expect mugs to pay between 60 & 120 for a game which any reputable developer/publisher would have delayed to at least get the game playable.
Personally I'm not sure if leeway should be given or not to any games upon release. Some sites write "advanced previews" and just don't call it reviews and seem to get away with this kind of thing (stating they need more playtime or such, which may or may not be true). I guess calling it a review sets the expectation for a score much higher though. Not sure what I'd have done... probably have two scores on "my" site, one gameplay score and one overall score and short one-line explanations. For NBA 2k18 the score could be 9 for gameplay and 3 overall.
@scully1888 I think this is a really bad precedent to be setting. If a company is asking for money for a broken game then there should be no question about scoring it accordingly. I read the review and it's obviously a low scoring game, but I don't think a reviewer should be worrying about the metacritic score of a game. It should be more about giving a fair rating for readers to be informed. Assuming all sites did this and metacritic didn't show a low score then people may buy it not realising how bad a shape its in. Just my 2 cents.
And, more importantly, you really should be upfront with the horrible micro-transactions in this game and how invasive they are!If large review sites are not willing to confront publishers with this and call them out in their reviews, then it will only become worse and worse over time. Which it already is.It is absolutely disgusting how you pay FULL price for a game and still being nickle and dimed through the whole game with micro-transactions and that entire games these days are completely designed around them to "encourage" people to spend more money on a game they already paid FULL price for!
@scully1888 I'm sorry, but even if @Jeronan and everyone else here were wrong that you are too forgiving with 2k by not putting a score for this game, your complete lack of mention of the microtransactions in this game is suspicious at best. And simply ignoring this thing in the comments does not help. Please, clarify this situation for us because I don't want to lose my trust in NintendoLife-- there are way too many websites that praise to heavens everything Nintendo and this wasn't one of them until now.
@scully1888 Please, don't put words into my mouth. I haven't once mentioned the score of the review. You could've given it a 10/10 for all I care (wouldn't be much different from other gaming websites). The only problem I have is that you haven't mentioned the microtransactions AT ALL, not even to say they are bearable. If I had bought the game based on your review (technical issues aside), as someone who never played them before (which I believe is the same situation as many Nintendo platform owners), when I got home and found out that I have just payed $60 for a glorified F2P game, I'd be pissed at you. I would completely, honestly, put your professionalism into question, and I'd be lying here if I said I wouldn't. The unscored review only adds salt to the injury.
@scully1888 I actually was pretty surprised you dinged it the way you did. I was happy these issues have gotten some attention because by and large they've been ignored on most other sites. I do feel the Micro-Transactions are especially egregious this year as they made it almost impossible to progress without them, whereas in years past they were less intrusive. However, the real issue is that this game is in a broken state right now on the Switch, and you've given ample attention to that in your review.
Don't be so hard on NintendoLife people. On metacritic there are only 4 sites that had the guts to issue a score for the game. My guess is everyone is waiting to justify scoring the game at least 8/10.
While most press conferences were not available for live streaming, Electronic Arts was streaming its press conference on EA.com. Sony Computer Entertainment Europe also showcased its press conference on its online community-based service PlayStation Home shortly afterwards. Sony also made its press conference available for download on the PlayStation Store. Various gaming websites offered live-blogging of the respective press conferences.